Calligraphy and ACTG pattern
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Interactive Technologies
The computer vision interface allows multiple visitors to participate simultaneously. It provides real-time detection and tracking of hands or hand-like motion. In conjunction with the graphics and other system modules, this generates the projected, luminous, gesture traces. Pattern matching compares these user drawings to human genomic calligraphic forms, (human pictographs) which are displayed on the vertical axis. A close match triggers BLAST.
visitor creating light traces with body motion
 
The experience is responsive to the characteristics of the movement of each visitor. The more rapid one's motion, the more transient the luminous traces and the slower the motion the more sustained the luminous trace. This helps establish an aesthetic of slowness leading to a sense of presence and contemplation for visitors. aesthetic of slowness
 
Ecce Homology is front-projected on to a black projection surface. The overall width and height of the installation are variable, yet the piece has been projected to over 40-feet wide and 12-feet tall. The images are presented by five video projectors working with computer workstations, servers and video cameras. installation floorplan
Click floorplan image for larger version.
 

Due to the complexity of the system it was implemented as a series of modules networked together using Kolo, a multimedia authoring platform under development at the UCLA Hypermedia Studio. (Burke, 2002)

A state manager enables all the modules, such as graphics, computer vision, basic pattern matching and BLAST to work together. This modularity  also enables the pictographs and BLAST visualization to be shown across five displays.

module diagram
 
 
 
         
         
         
         
brush strokes enlarged
brush strokes enlarged
brush strokes enlarged